Thursday, 29 May 2014

Final Presentation













Group Work Roles

Concept - Jess and Dani

Development (lighting, display, technical) - Jess, Dani and Emma

Analogue Modelling - Jess

Digital Modelling - Dani and Emma

Graphics (Photoshop) - Jess and Dani

Presentation - Jess, Dani and Emma

Wednesday, 28 May 2014

Prototype: Gobo

After developing the physical model and doing several lighting experiments, we were able to experiment how visual communication could be used in the space. Intitially we had decided on using gobos over par can lights but hadn't tested out how this would work and if it would be effective. In saying this, we cut out the letters 'PQ' and attached it to a miniature torch which was projected onto the ground, through one of the holes in the fabric. This was a really successful method in order to convey a message. The exhibitors can install their own gobos into the par can lights to put forward their own message about their display. By placing one of the many par can lights near the main entrance, this will capture peoples attention and reel them into the space.



Development

We continued developing our model to meet the requirements of the brief in terms of incorporating audiovisual material, graphic communication, lighting, and sound work. We also included other elements into the design to create a more effective exhibition space; reclining chairs for people to look up through the holes and hanging display systems. Our design was complex to construct but allowed for the performers and exhibitors to efficiently utilise the space. While we had difficulty figuring out the technical and engineering side to this project, we nevertheless, have created a really effective space for any type of exhibition display. 







Saturday, 24 May 2014

Development

After the interim presentations, there were a few things that needed to be changed to our model. The main problem that we needed to resolve was the idea that the public could enter the top level. If we had this space open to them, then it could become a safety risk as the holes in the fabric could potentially be dangerous. We could keep the public on ground level, with the option of viewing the performers from below or they can climb up the ladders and put their heads through the holes to view from a higher point. This seemed to be the most ideal option but we needed to think of a way to show the public that this top area is restricted to performers only. We decided that by adding barriers around the holes would prevent people from climbing over. And so, in our sketch up model, I have raised the circle frames to act as these barriers. I continued to develop the model and export several shots to finalise our design and to create our elevations, plans and perspectives to work into for the final presentation.







Tuesday, 20 May 2014

Group Discussions

Today we met as a group and discussed the location of the truss system in the space, and how the material structure will connect to it. We started working on our sketch up model to get a clearer understanding of  how scale, continuity and materiality would look inside the room. As we worked, we added and removed things from our initial idea, into the Sketchup file. We decided on using clean, white surfaces without our design- a stark contrast from textured elements in the existing site. The use of steel in our truss system and ladders creates an industrial feeling which juxtaposes the traditional space provided. 









 




Prototype: Material Structure

We looked at the placement of the holes in relation to the direction of people through the space. Keeping the entrance paths clear allows for easy flow and movement to and from other rooms. We have created two extra holes to fit the chandelier and stove through. These holes will be big enough so that people cannot touch them - safety hazard. We experimented with lighting to see how visible the spotlights would be from the circles shapes in the material. We were thinking that using par can lighting and gobos would be an effective way to draw in peoples attention to certain spaces, and also a method to add visual communication of some sort.